Hitpoints is a skill that controls how many life points a player or monster has. Life points represent the amount of damage a player or monster can withstand before it dies. Death occurs when a player or monster's life points reach zero. The maximum number of life points a player may have without any boosts is 10 times their hitpoint level level.
Any player or creature who is hit in a fight will have a life bar shown above them, which represents their life points. There are two colours on the bar: green and red. The green part of the bar is on the left and represents how many life points the player has remaining. The red part of the bar appears on the right and represents how much damage has been taken away from their maximum life points. This allows an easy estimation of the percentage of health a player has left.
Players may look to the top-right of their Soulsplit screen (to the left of the minimap) to check how many life points they have remaining. They will be alerted when their life points drop to 25% or lower as the Life points status globe will start to pulse. Due to a recent hidden update, players are now further warned that their life points are getting low (25% or less of total LP) through the addition of a beating heart sound effect which accompanies the pulsing animation until health is restored above 25%. (This is a very common device in video games and is almost always used to show that the player is near death or that another similarly dramatic event is occurring).
Recovering life pointsEdit
A player can heal to restore their life points back to or even over its maximum. There are a number of ways to do this:
- Let it recharge on its own. A player will naturally heal at the rate of roughly one life point every six seconds. The natural regeneration rate can be boosted by a number of methods.
- Resting and wearing a regen bracelet each add another life point every 6 seconds. The prayer Rapid Heal adds one life point to this.
- The lunar spell Dream will likewise add four life points every six seconds.